Reference Sheet v2.
8 Conditions, Spotting, Movement, Bonuses DM Sheet 1
CONDITION SUMMARY
Ability Drained (DMG p72)
• Str, Dex 0: unable to move; Con 0: dead; Int, Wis, Cha 0: unconscious
Blinded (DMG p83)
• All targets have full concealment, you move at...
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Reference Sheet v2.
8 Conditions, Spotting, Movement, Bonuses DM Sheet 1
CONDITION SUMMARY
Ability Drained (DMG p72)
• Str, Dex 0: unable to move; Con 0: dead; Int, Wis, Cha 0: unconscious
Blinded (DMG p83)
• All targets have full concealment, you move at half speed
• Enemies get +2 when attacking, you lose any Dex bonus to your AC
• Str and Dex based checks, Search checks, etc.
at -4
Confused (DMG p84)
• Roll 1d10 each round:
1 Wander away for 1 minute 7-9 Attack nearest creature for 1 round
2-6 Do nothing for 1 round 10 Act normally for 1 round
• A confused creature, if attacked, attacks their attacker next turn
Cowering (DMG p84)
• Lose Dex bonus to AC, +2 to be hit, can take no actions
Dazed (DMG p84)
• Can take no actions
Deafened (DMG p84)
• -4 to initiative checks, 20% spell failure for spells with verbal
components, cannot make Listen checks
Disabled (DMG p84)
• Partial action only, take 1 point of damage after any strenuous act
Dying (DMG p84)
• 10% chance of stabilizing each
Less